3D ART.GAME-READY.PIXEL-PERFECT.
Stylized to PBR, characters to environments, props to VFX. Optimized for mobile, console, or PC. Built for Unity and Unreal — drag-and-drop into your scene.














WHAT YOU GET
/ 04 CORE PILLARSStylized or PBR characters with topology built for animation. Includes rigs, skin weights, blend shapes, and facial morphs.
Modular environment kits, hero props, vehicles, weapons. LODs and collision meshes included. Built for instancing and performance.
2D/3D animation, locomotion, combat, cinematics. Particle VFX, shader effects, post-processing. Unity Shader Graph and Niagara.
Game UI, HUD, icons, illustrations, store screenshots, marketing art. Pixel-perfect for any aspect ratio.
HOW WE WORK
/ 4-STEP PROCESSReference gathering, style exploration, mood boards. 1-2 paint-overs to lock visual direction.
2D concept art and turn-arounds approved before any 3D work begins.
Modelling, texturing, rigging, animation. Daily WIP sharing for fast feedback loops.
Drop-in delivery: optimized FBX/GLB, materials set up in Unity/Unreal, performance budget verified.
ENGAGEMENT MODELS
/ PICK YOUR PACEBest for one-off models, props, or icons. Quoted per item with revision rounds included.
- ✓ 1–3 revision rounds
- ✓ Game-ready FBX/GLB
- ✓ PBR or stylized
Modular environment kits, character + animation sets, full UI packs. Best for level builds.
- ✓ Modular kit
- ✓ LODs + collision
- ✓ Style guide doc
Dedicated 3D artist embedded in your team. Best for ongoing content production.
- ✓ Same artist guaranteed
- ✓ Daily deliveries
- ✓ Includes art lead reviews
FEATURED WORK
SEE ALL 40+ TITLES →Stylized 3D characters, environments, and VFX. Optimized for low-end Android.
Custom UI, character customization rigs, mini-game art.
PBR-textured props with realistic materials and shaders.
Stylized 3D environment art and prop pipeline.
WHY GAME TACTICS
/ 06 GUARANTEES100% IP assignment, private repos in your name, NDA signed on request.
Daily overlap with US & EU hours for live calls, standups, and reviews.
Scoped proposal in 48 hours. Devs productive within days, not months.
Playable internal builds shared every two days — progress you can verify.
Milestones agreed up front. No hourly creep, no invoice surprises.
40+ titles live across the App Store, Google Play, Steam, and web.
WHAT CLIENTS SAY
/ VERIFIED ON UPWORK"Excellent work! They built us a web based game, and it was extremely fun to see the progress of this. It was a company test we were running to see what we could produce, and they did amazing work. Thank you again!"
✓ VERIFIED ON UPWORK"Started near the end of a project that was stalled, picked it up quickly, and helped get me to the finish line. Excellent work. Went over and above to help with an additional issue."
✓ VERIFIED ON UPWORK"Totally genuine team. Jumped on a call on very short notice and guided me through structuring and designing my upcoming game. Definitely working with them again."
✓ VERIFIED ON UPWORKFREQUENTLY ASKED
/ 06 ANSWERSHow much does 3D modelling for games cost?
What art styles do you work in?
Are your assets game-ready and optimized?
Do you deliver assets in Unity or Unreal-ready format?
Can you match an existing art style?
How fast can you turn around art assets?
NEED GAME ART YESTERDAY?
Send a brief, references, and your engine of choice. We'll come back with a quote, sample, and timeline within 48 hours.