Project Turbo Combat: The Demo Is On Its Way
First look at the Project Turbo Combat demo: one environment, one power-up, and the core of the combat racing loop.

Bumper to bumper. Nitro in the tank. One very unfair power-up in your back pocket.
The Project Turbo Combat demo is on its way, and this is your first proper look at what is inside it.
One Power-Up, Fully Live
The demo puts a single power-up in your hands. It is one slice of a much larger arsenal, and it is enough to decide how a race ends. Fire it early and you buy yourself clean air. Hold it to the last corner and you take the win off somebody who was already celebrating.
The First Environment
You will race our opening environment, the first phase look at the world of Turbo Combat. Every barrier, every light and every sightline in it was built to be read at speed. It is the track we tuned first, and the one we keep coming back to.
What This Build Is
This is an early slice, not the finished game. One environment, one power-up, and the core of what makes Turbo Combat feel like Turbo Combat. Everything in it is in active development, which is exactly why we want you in it now. Feedback landing in this window shapes what ships.
- One playable environment: the opening track, tuned first and tuned most.
- One power-up: a single piece of the arsenal, enough to swing a race.
- Windows PC: free to download the moment it goes live.
Be There When It Drops
Wishlist Project Turbo Combat on Steam and you will be told the moment the demo goes live. Find it at store.steampowered.com/app/5036760.
We are also bringing the demo to Steam Next Fest in October 2026, so if you would rather play it alongside a few hundred other demos, that works too.
Start your engine. We will see you on the grid.
Project Turbo Combat is built in house by the Game Tactics team. If you are planning a game of your own, we can help you ship it.
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